
How to use the Toolboard in Tome?

Introduced in the 1.4 Macaw update, the Toolboard in Tome is a new feature designed to meet a wide range of needs for game masters.
Discover the different elements that make up the Toolboard and how to use them effectively before, during, and after your campaign.
What is the Toolboard for?
The Toolboard is a complementary feature to the story part of your campaign. It is added to Tome as a standalone interface. The goal is to provide a more visual tool to help you build your campaign more easily.
We wanted this new feature to be both accessible and customizable, which is why you can choose from several tools within the Toolboard. The interface gives you a global view of various important elements of your campaign.
The different Tools in the Toolboard
There are four tools currently available in the Toolboard. In the future, we plan to add more features to further personalize and enhance your experience in Tome.
Pictures
Just like maps, images can be added to your Toolboard, allowing you to include as many visuals as you like. With this tool, you can add pictures of various sizes, crop, and move them freely.
Drawing zone
The drawing tool works like a large blackboard where you can write and draw freely. You can use it to illustrate parts of your campaign, show elements to your players, or quickly jot down ideas.
Sticky Notes
To quickly jot down any campaign information, you can use the sticky notes feature.
To make them easy to distinguish, you can change the color of each note and set up a color-coding system that suits your needs.
Custom Meters
Widely used for tracking player points, custom meters allow the game master to monitor everything in real time.
You can add as many meters as you like and customize them however you want.
For more information, check out our full video on how to use the Toolboard in Tome:
The Toolboard is a versatile tool that every GM can adapt to their campaign creation and tracking needs. Some game masters use it as a drafting space or note-taking area during the writing phase or at the launch of their tabletop RPG campaign.