Harp & Scry: Two new additions to the Amsel Suite

amsel suite backerkit

Two new applications are joining Tome, the storytelling software and Lore, the worldbuilding software.


On May 5, 2026, we launched a new crowdfunding campaign to bring you these upcoming tools: Harp and Scry.


To support the project, you can head over to our BackerKit crowdfunding page.




Harp: The Soundboard Software


Harp is a soundboard application designed specifically for tabletop role-playing games, with a simple goal: enhance immersion through dynamic sound management.


With Harp, we aim to give Game Masters the ability to trigger music, ambiance, and sound effects at the right moment without interrupting the flow of the session.


Thanks to a system of layering and variations, audio tracks evolve continuously, avoiding repetitive loops and creating a more organic, living atmosphere.


Harp will also include a rich sound library (music, ambiance, effects) featuring randomized variations. Of course, you’ll also be able to import your own files for a fully personalized experience.


Finally, Harp’s interface lets you organize your soundboards and trigger sounds with a single click, making it a true narrative tool that enhances storytelling and emotion at the table.


Harp can also connect to Tome, our storytelling software, allowing you to link sounds to arcs, chapters, and scenes within your campaign.


Scry: The Sharing Software


Scry is designed to foster interaction between players and the Game Master. It serves as a central hub for tracking and sharing information throughout your TTRPG campaign.


Its goal is to centralize information, streamline communication, and enrich the collective gameplay experience.


At the heart of Scry is a collaborative journal system: players can record events, theories, and memories from each session, and share them with the group or the GM. This ensures a clear record of the campaign, which is especially valuable for long and complex adventures.


Scry also includes advanced organizational tools such as mind maps, allowing players to connect clues and narrative elements, helping them better visualize relationships and understand the story crafted by their GM.


But that’s not all, Scry goes even further by supporting group management features such as session scheduling, sharing content from Lore and Tome, controlling visible information (secrets, misinformation, content filtering), gathering user feedback, and even streaming audio through Harp for remote sessions.


To support our project and help bring Harp and Scry to life, visit our BackerKit page and take part in the campaign.

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